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UI/UX Artist


  • An online portfolio is required to showcase character animation works before being considered for an interview. Include images and a Demo reel if possible. Please indicate the link on your resume.

  • BA/BS degree or other related field

  • Experience as a UI/UX Designer, ideally within the video games industry is an advantage

  • Must demonstrate UI/UX design skills with a strong portfolio

  • Experience creating wireframes, storyboards, user flows, visual designs, and mobile prototypes as well as clear documentation.

  • Knowledgeable in Photoshop/Illustrator

  • Familiar or knowledgeable in Figma

  • Willing to work onsite in Makati.

  • Willing to work Monday through Saturday to accelerate learning and career growth

Job Responsibilities

  • Understand mobile gaming industry trends and their choices of UI/UX aesthetics and conventions

  • Collaborate with game designers to conceptualize the UI/UX and ensure its consistency with game design (templates, assets, UI style guides, etc)

  • Create wireframes, storyboards, user flows, and prototypes to effectively communicate interaction and design ideas

  • Learn insights from user data to improve the visual quality and engagement of user interfaces

  • Frequent communication with PH art team to create production UI assets across multiple titles using draw-overs and examples

  • Help improve our UI production pipeline and process to deliver key milestones effectively (specifications, optimizations, wikis, guides, etc)

  • Design and conduct UX research via playtest sessions & surveys to validate the usability of new and existing features or designs

More Information

18,000 to 24,000

Full Time




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